UNREAL FELLOWSHIP IN VIRTUAL PRODUCTION

Unreal Fellowship in Virtual Production, Summer 2020

About the Unreal Fellowship Project

We were provided with the assets (the characters and the environments) and given a prompt to create a 30-60 second chase sequence.

I was responsible for the story concept, camera/cinematography, mocap animation (cleaning it up, stitching it together), keyframe animation, facial animation, set extension of the ocean, lighting, editing, and sound design. 

Huge thanks to the Epic team, mentors, TAs, and fellow fellows. This was an incredible experience!